Diegesis of the game is pretty interesting. There are a number of subplots and stories that makes the game play interesting. The notion of diegesis is about explaining how the story is formulated. There are a number of elements, characters and interesting elements that is not used for the primary narrative. Nevertheless, they make the screen play interesting. This is the notion of diegesis in film making. Similarly, in the game play there are a number of elements that add to the interest of the story line and not the part of the main narration. These are also termed as extra diegetic factors that add to the interesting screenplay. For example, during game play the player is made to climb a building and is in a different environment immediately afterward. This is not directly related to the game story narrative but the added elements of the rope structure and the building make it interesting. This is somehow integrated into the overall combat model of the game and is considered to be interesting. The story is a charming story which has a number of amusement factors that are found embedded in the story.